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Startup Menu Screen #186907
03/04/08 06:30
03/04/08 06:30
Joined: Feb 2008
Posts: 22
J
jsaechao Offline OP
Newbie
jsaechao  Offline OP
Newbie
J

Joined: Feb 2008
Posts: 22
Can someone please give me a tutorial on how to create a startup menu screen?

Re: Startup Menu Screen [Re: jsaechao] #186908
03/04/08 15:50
03/04/08 15:50
Joined: Jun 2003
Posts: 427
Prison
DarkWhoppy_ Offline
Senior Member
DarkWhoppy_  Offline
Senior Member

Joined: Jun 2003
Posts: 427
Prison
There isn't a written tutorial that I know of for this...

But, maybe I can help out.

It all depends on what kind of menu you want. Do you want a menu with its own 3D scene? (using MDLs as the "buttons") Or do you want to use a background image and some panels?


darkwhoppy@msn.no.spam.com (remove no.spam.) Website: WhoppyArts
Re: Startup Menu Screen [Re: DarkWhoppy_] #186909
03/04/08 21:59
03/04/08 21:59
Joined: Feb 2008
Posts: 22
J
jsaechao Offline OP
Newbie
jsaechao  Offline OP
Newbie
J

Joined: Feb 2008
Posts: 22
More of a background image with buttons for start game, quit game, credits, help etc.

Re: Startup Menu Screen [Re: jsaechao] #186910
03/05/08 03:54
03/05/08 03:54
Joined: Jun 2003
Posts: 427
Prison
DarkWhoppy_ Offline
Senior Member
DarkWhoppy_  Offline
Senior Member

Joined: Jun 2003
Posts: 427
Prison
You need to look into Panels and Lite-C / C-Script...

Code:

PANEL new_game_pan
{
pos_x = 0; pos_y = 0;
bmap = bg_bmap;

button = 5,0,new_game_bmp,new_game_bmp,new_game_on_bmp,New_Game,NULL,NULL;
button = 15,32,load_game_bmp,load_game_bmp,load_game_on_bmp,Load_Game,NULL,NULL;
button = 25,64,quit_game_bmp,quit_game_bmp,quit_game_on_bmp,Quit_Game,NULL,NULL;

layer = 1;

flags = OVERLAY | TRANSLUCENT;
}





darkwhoppy@msn.no.spam.com (remove no.spam.) Website: WhoppyArts

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