hi,
thx for your help. i tried to open the model in med and the texture is alright there. the transparency is in the right place when i look at it in the engine-preview.
when i save in med and open the model in wed, the texture comes in the correct 256x256x32. so far, problem solved....
but when i start the engine it gives me an error, e2005, unsupported textureformat. it is the same tga, the size hasn't changed... i even added some red spots on the texture to be sure, he uses the one i saved from photoshop and not some odd cache-texture....