Hello,

I am making a tile-based map system and I wish to load images from files and mirror them as textures on several instances of my tile model using the same UV coordinates.

This is a 20x20 map with the same texture:

http://www.gamingw.net/pubaccess/52348/2008-03-09_225104.jpg

Can anyone help me or point me in the right direction?

Thanks,

-Ed