Hello,
I am making a tile-based map system and I wish to load images from files and mirror them as textures on several instances of my tile model using the same UV coordinates.
This is a 20x20 map with the same texture:
http://www.gamingw.net/pubaccess/52348/2008-03-09_225104.jpgCan anyone help me or point me in the right direction?
Thanks,
-Ed