What does the breakable glass script actually do? Is it a way to "explode" a mesh or something because i havent seen any script or functions that can do that realistically.
Another way would be to use a PArray or bomb from 3DS MAX and import the glass smash as an animation. When it is hit by c_trace or something the animation plays and the glass is smashed realistically.
If no1 knows how to export Parray or bomb into MED, then i have a video tutorial coming up...soon...lol...