Curious, if a person sells a game, say one that had 40+ *enjoyable* hours of game play, strategy based, and a decent/bearable story line, how much could they sell it for? How would that go about selling it anyway? Would the game be sold to a big company or would I, creator, have to actually market it and such.

Assuming: A) English, possibly translated later
B) No multi player support
C) Single Player
D) 100 or more playable character classes/races, as well as hidden characters
E) Say game sold for 30$ a pop in store?