Quote:

after I finish animating in blender with bones or whatever,
when I export it to MED will it maintain its animation even if my MED doesnt supoort bone animation?




This is a fair question.

?? = based on memory, probable, possible, confirm
??
applicable only to later A6 versions?
*MED separate from engine
*the MED (Model Editor .exe) itself supports bones & vertex animation
-1. bone animation just disabled in engine for versions lower than Commercial
-2. can animate with bones in MED without higher version?
-3. export from bone animation to vertex possible from MED,
--a. for use in engine versions lower than Commercial
--b. however, given history,
--b2. I might assume that MED bone to vertex export process is or was faulty

*I would assume that Ventilator's Blender python mdl exporter exports vertex animations
--1. however, there was a large degree of emphasis on Blender bones animation export
??

Quote:

My project might come commercial...actually this is the idea...



I suppose, potentially, you could buy a license later when there is more certainty? (applies to free MED, I think)