If you use Lite-C, then you must write the flags like this IGNORE_PASSABLE | IGNORE_PASSENTS | GLIDE.
But if you use C-Script you can keep it like you have.
Of what type is your player_pos? Is it a VECTOR* or a simple var? You need a VECTOR* or a var array with the size of 3 to get it working.


Evil Blood (v. 0.52) RPG
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