@eminent:
You may download my modifications
here,
Check that and then we can discuss, but in short:
- Your chopped hills are the effect of you painting large areas in same color. You must use a smoothed brush with blurred edges. Either paint your modification using the L3DT Desing Map (recommended) or use smoothed brushes carefully in any external paint program.
- In L3DT your horiszontal scale is 640 meter. Way to high. Make it 0.5m and rasie your X and Y values, then you will have more resolution to work width in Design Map
- You have som cliffsides that are almost 90 degress. To steep cliffsides will create texture distortion. Use a smooth terrain and add any steep cliffsides as models.
Here is the result inside MED after my modifications.
Kindly
~Roland