'{}' In that i'm wrong.
+1 I'm not sure, but move_stand() causes unit animation speed-up. If it's not planned, delete 'while (1) {' and 'wait(60)'. It will cause 1 pic frame per frame animation.
+2 If you want 1 frame\sec move 'move_stand' before 'while' loop in main.


I switched to other account since marth 2010. Guess which.