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lod mdl: change skin? #188778
03/16/08 15:30
03/16/08 15:30
Joined: Sep 2003
Posts: 271
Germany
Chris3D Offline OP
Member
Chris3D  Offline OP
Member

Joined: Sep 2003
Posts: 271
Germany
Hi,

wollte mal nachfragen ob es möglich ist den skin eines lod_1.mdl's per ent_setskin(); (oder mit einer anderen funktion) zu verändern?
Gruß Chris

Hi,
How can I change the skin of a lod_1.mdl ?
Is there any function?
Greetings,
Chris

Re: lod mdl: change skin? [Re: Chris3D] #188779
03/17/08 10:09
03/17/08 10:09
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
Load the LOD model directly by ent_create, change the skin, and then ent_remove the entity. This should affect all entities that use that LOD stage.

Re: lod mdl: change skin? [Re: jcl] #188780
03/20/08 17:20
03/20/08 17:20
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
hasn't there been some trick about shader techniques that were named "lod", so that shaders could be switched on LOD steps? if so, you could set your texture with a shader.


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