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Re: Multi Model Materials
[Re: GBStudio]
#188891
03/18/08 15:16
03/18/08 15:16
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Joined: Oct 2007
Posts: 5,211 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
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Quote:
I was searching the forum for multiple shaders on the same model, and I found this:
http://www.coniserver.net/ubbthreads/showflat.php?Cat=0&Board=UBB3&Number=685645
I think for applying a fx file to one skin, you should check the "effect setup", then open definition file roll, and choose the fx file you want. I guess the fx file would be added only to that skin.
But when I apply the fx files to the model skins (and of course I place the fx files and texture files in the game directory) the shaders don't work!!! It is two days that I'm searching the forum, wiki, manual, etc... but I didn't find any reason for that. The shaders work when I apply them to the entities in code, so the shaders are correct. But when I apply them to the model skins in med they don't work.
I wish someone who knows the solution helps us...
Kindest Regards GBStudio
maybe the shaders you are using needs more than one skin(like normal mapping) and trying access the via entity(like tries to get entities(what shader apllied to) 1st and 2nd skin). This shaders must be applied to entity, but i guess a small retouch will solve the problem.
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