Quote:

maybe the shaders you are using needs more than one skin(like normal mapping) and trying access the via entity(like tries to get entities(what shader apllied to) 1st and 2nd skin). This shaders must be applied to entity, but i guess a small retouch will solve the problem.




You are right, there may be a problem with the shaders I'm using.

Quote:

Here you go:

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/816663/an/0/page/0#Post816663




Good Job! Congratulations

Here is the link to my file:

http://host-a.net/KooKoo/multi%20shaders.zip

I really have no idea what is wrong with it...

Thanks for your time
Kindest Regards
GBStudio