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Re: Concentric circles
[Re: Michael_McCrickard]
#203014
04/18/08 21:12
04/18/08 21:12
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Joined: Jan 2007
Posts: 1,619 Germany
Scorpion
Serious User
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Serious User
Joined: Jan 2007
Posts: 1,619
Germany
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yeah, you have to use it in an *.fx file and add it to a material by writing MATERIAL* materialsName =
{
effect="nameOfShader.fx";
}(but that i did already in the given code)
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Re: Concentric circles
[Re: Scorpion]
#204856
05/02/08 01:39
05/02/08 01:39
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Joined: Sep 2003
Posts: 208
Michael_McCrickard
OP
Member
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OP
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Joined: Sep 2003
Posts: 208
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OK, different error message, but the problem is still with that Material declaration. Weird, huh? This is the material part: MATERIAL* circleMtl = { effect="circle.fx"; } and this is the error:
Last edited by Michael_McCrickard; 05/02/08 01:41.
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