I'll see what I can do on replacing the code. I don't think temporary animations will do me any good. Not that it's a bad idea but, when it comes to animations, modelling or texturing, I'm hopeless. I could spend weeks on trying to figure out how to assemble a cube in 3DS Max, texture it, and somehow animate it and probably I'll end up stuffing up anyway. I tried some tutorials but I guess I'm just not one of the creative people.
Guess that'll only leave me to replace it with fake animation checks.
Edit:Well, it's doing something but I still have no luck. After failing to produce a proper replacement for the animation check I decided against all odds to just use a timer and force jumping_mode to 0.
Surprisingly, it worked.
I can jump more than once now. However, all jumps after the first are extremely low and for the past 2 hours I've had no luck changing this. Such a small bit of code with such great confusion

.