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Camera entity (gun) #189955
03/22/08 01:46
03/22/08 01:46
Joined: Jun 2007
Posts: 43
Montréal
J
Julientdc Offline OP
Newbie
Julientdc  Offline OP
Newbie
J

Joined: Jun 2007
Posts: 43
Montréal
I want the gun follow the camera when the character move, I have tried this but that not work I don't see my gun... I have tried to set the flags visible but same thing.

Code:
ENTITY* gun =
{
type = "mygun.mdl";
layer = 10;
view = camera;
x = 10;
y = -10;
z = -10;
flags = VISIBLE;
}



Re: Camera entity (gun) [Re: Julientdc] #189956
03/22/08 05:38
03/22/08 05:38
Joined: Aug 2005
Posts: 1,558
HK
V
vlau Offline
Serious User
vlau  Offline
Serious User
V

Joined: Aug 2005
Posts: 1,558
HK
Should change flags to flags2.

Re: Camera entity (gun) [Re: vlau] #189957
03/22/08 14:53
03/22/08 14:53
Joined: Jun 2007
Posts: 43
Montréal
J
Julientdc Offline OP
Newbie
Julientdc  Offline OP
Newbie
J

Joined: Jun 2007
Posts: 43
Montréal
That work, Thank you

Last edited by Julientdc; 03/22/08 14:54.

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