0 registered members (),
1,382
guests, and 6
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Why was Zelda more successful than Psychonauts
[Re: Pappenheimer]
#190599
03/29/08 14:50
03/29/08 14:50
|
Joined: Nov 2003
Posts: 1,659 San Francisco
JetpackMonkey
Serious User
|
Serious User
Joined: Nov 2003
Posts: 1,659
San Francisco
|
Well, Zelda's a huge franchise that has historically been the killer app for every new Nintendo platform!
Psychonauts was criticized for its somewhat flat platforming and repetitive gameplay scenarios but praised for its unique design, original story and wild creativity. Also, by the time it was released, Platforming was on its way out. it was the big thing when they were developing it, but the genre sort of ran out of gasoline by the time it was released.
BG&E is all around genius with fun and diverse gameplay and a great story. I think BG&E borrowed heavily from Zelda, even though it didn't have the puzzle depth that Zelda has. I'm surprised with Ubisoft's good name and PR machine that BG&E wasn't better received in the public.
Both were marketed poorly, especially Psychonauts. Definitely get it on steam like Achim says, or gamesload.
But then again, mediocrity can be pretty popular. Brainless Hollywood movies are far more successful than less hyped independent or small studio films, McDonalds and The Olive Garden outsell smaller better quality restaurants, etc etc.
Not that Zelda is the McDonalds of videogames!
|
|
|
Re: Why was Zelda more successful than Psychonauts
[Re: Orange Brat]
#200646
04/05/08 01:43
04/05/08 01:43
|
Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
Expert
|
Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
|
One thing that made Zelda(the entire series), such a great game was the replay factor, especially during the actual game. As an example, being able to access previously inaccessable areas when you find a new tool, awesome, being able to see your character use new weapons making battles easier and gaining new abilities. That formula has been successful for action games like tomb raider, legend of gaia as well, though not as popular, still very exciting games. The "Nintendo" formula has a lot of elements, starting with player character likability. they make sure you really like the character, and fall for his story, make it personal so you can relate, then his mission is always a noble one. then the action is usually fast and furious,lol. the entire package seems to come together in a way that appeals to everyone that plays. David, I got that feeling from watching the video of your game with the girl with the staff-like weapon and the spells. That game had the elements i saw in Zelda. I really liked the character, and wanted to see more. I hope my opinions are helpful, and David, if i could suggest, release that game with the girl, she has franchise written all over her!
Last edited by Blink; 04/05/08 01:45.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
|
|
|
Re: Why was Zelda more successful than Psychonauts
[Re: Dazz]
#201264
04/07/08 21:36
04/07/08 21:36
|
Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
Expert
|
Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
|
That is how it goes for great games that unfortunately, dont do well in sales, the marketing dooms them. thats what happened to Ape Escape, an awesome game with original gameplay features, the first game for the psone to use both analog sticks for a game. and that is the same thing that doomed the sega saturn and dreamcast in the u.s. the saturn was selling strong in japan for 2 years after the u.s one failed.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
|
|
|
Re: Why was Zelda more successful than Psychonauts
[Re: sueds]
#201582
04/09/08 22:24
04/09/08 22:24
|
Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
|
Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
|
I don't think the last few Zelda games are as good as the older games of that series, just like the last few Mario games. They've really dumbed down some of the greatest game series just to make them more appealing to the mainstream.
The quality and greatness of Cave Story is nostalgia for the most part, but it also simply has great oldschool graphics and simple but at the same time deep and sometimes quite challenging gameplay. A lot of people may say that it looks terribly outdated, but they don't quite understand that the funny thing is that that really doesn't matter at all. At the same time it's quite a niche game though because of all that.
Same story, different game; Why is the game Soldat as popular as it is? Isn't it just 2d graphics and not so great looking effects? Wrong, it's perfect for what it gives experience-wise. Off course the gameplay itself is excellent too, a game that doesn't have good gameplay won't become popular very quickly.
Most of the games mentioned in this thread do a lot of things the 'good way'. I'm not talking about a 'x-factor' kind of thing here, a lot of these titles simply are very good games. I wouldn't ever have thought The Sims would become as popular as it is, but it's like someone said here before; the greatest games aren't always the most popular.
Lol, games like World of Warcraft are actually a disgrace to the gaming world.
|
|
|
|