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The kID
#192647
09/17/04 20:31
09/17/04 20:31
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The kID
Greetings every1.I think its time to post my project on showcase2. Short description: Short description. You will be playing a private investigator named .....?! wich has been paid to find a missing kid in a small semi forgotten city(there will be a legend behind this).The kid has been kidnaped and the only edvidence found in the place where he dissapeard is a photo of him with his family made in a nearby small city called ....?! The story will evolve,there will be another character wich will "help" the player through the game. The finished project will include: Dynamic camera change (static to chase) Dynamic map Cut-scene based story-telling 2 playble characters 1 Whole city to explore Many types different enemys. 2 bosses Weapons will vary from simple objects found in the level to handgun This is all the info i can give now.Expect for new features to be included as development goes on. Here are the screenshots:
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Re: The kID
[Re: agreenknight]
#192867
03/14/05 13:25
03/14/05 13:25
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Hi everyone, The kID forums will be down a short time due to a Loco malfunction. I have seemed to lost mysql databases, , silly me. Anyway, since we haven't posted here in a while, I thought I should give an update. Fuxer has almost completed the updated demo level. After that, he is going to rework some of the models that have some flaws and add some new animations too. I have the inventory pretty much functioning now and I have been getting into adding new sounds to the level. When it's getting real close to the time for the 3DGS community Test Demo to be released Fuxer or I will post it here. Here's a few new screenshots: Inventory Shots: Reamer Bee Shots: Later, Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: The kID
[Re: light_mystic]
#192869
03/14/05 21:32
03/14/05 21:32
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
Serious User
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Serious User
Joined: Feb 2005
Posts: 1,785
Jesusland
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The area on his jackewt around his chest is too wide in attacks, or else its his arms not out far enough... other than that, looks really great!
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: The kID
[Re: Towelie]
#192870
03/15/05 01:39
03/15/05 01:39
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Hi ToweIie,
Yeah, the main character model will be re-done shortly. It does look pretty bad when he is shooting the pistol. Thanks for the comments.
I think Fuxer should actually be adding bones in the shoulder area and the neck too, that way the player's arms should raise and lower depending on the height of the target when aiming the pistol. The player's head will also turn towards important objects that are close to the player. I am not sure if this will be implemented in the 3DGS demo, but it will for the actual game for sure.
light_mystic is in charge of sounds and is getting a lot of sounds to me, so the game is starting to sound spookier all the time.
I will also be posting a link to a song called "The Light" here very shortly done by our musician Daz, vocals and all.
Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: The kID
[Re: light_mystic]
#192873
03/15/05 11:30
03/15/05 11:30
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Hi Firoball,
That is the standard Panel Noise in those screenshots instead of the Shader Noise. We are currently working on improving the Shader Noise. The player has the option for No Noise, Panel Noise, or Shader Noise.
We are still deciding what kind of shadows to use. Indoor areas will definately be using stencil shadows. Outdoor areas were not sure on yet, soft shadows, stencil shadows, or something else. I have set up soft shadows and stencil shadows already, although they are not shown in the above screenshots. I am leaning towards all stencil shadows, while Fuxer is thinking about non-stencil shadows for outside.
Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: The kID
[Re: Locoweed]
#192874
03/16/05 16:00
03/16/05 16:00
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Heres a song that is close to complete. During the vinel record sound part of the song the game is in the intro splashscreen, there is screen noise like a TV set not on a station, the noise slowly fades out until it is gone when the song changes over to no-vinel sound, at which point the game goes to the Main Menu with 2 windows with light shining through them with no static on the screen. The process is illustrated in screenshots below.
The kID - The Light (eXus)
Comments appreciated.
Loco
Last edited by Locoweed; 03/17/05 13:05.
Professional A8.30 Spoils of War - East Coast Games
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Re: The kID
[Re: Machinery_Frank]
#192876
03/17/05 13:01
03/17/05 13:01
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Hi Frank,
DaZ is our musician and is the lead singer of the group eXus from the UK. They are actually a punk band which is probably more apparent on the closing credits song below.
eXus Site
eXus's debut album X will be out shortly and The kID will have some songs from the album in it. Some of the songs were written specifically for The kID, "The Light" being one of them, which will also be on eXus's debut album.
The kID - Endings (eXus)
Loco
Professional A8.30 Spoils of War - East Coast Games
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