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The kID #192647
09/17/04 20:31
09/17/04 20:31
Joined: Mar 2002
Posts: 492
Tirana/Albania
fuxerz Offline OP
Senior Member
The kID

Greetings every1.I think its time to post my project on showcase2.
Short description:
Short description.
You will be playing a private investigator named .....?! wich has been paid to find a missing kid in a small semi forgotten city(there will be a legend behind this).The kid has been kidnaped and the only edvidence found in the place where he dissapeard is a photo of him with his family made in a nearby small city called ....?!
The story will evolve,there will be another character wich will "help" the player through the game.

The finished project will include:
Dynamic camera change (static to chase)
Dynamic map
Cut-scene based story-telling
2 playble characters
1 Whole city to explore
Many types different enemys.
2 bosses
Weapons will vary from simple objects found in the level to handgun
This is all the info i can give now.Expect for new features to be included as development goes on.
Here are the screenshots:














311 Comments
Re: The kID [Re: Locoweed] #192747
11/28/04 11:02
11/28/04 11:02
Joined: Sep 2004
Posts: 1,214
Austin, Texas
Josh_Arldt Offline
Senior Developer
Josh_Arldt  Offline
Senior Developer

Joined: Sep 2004
Posts: 1,214
Austin, Texas
Quote:

Yeah, using proc_late would probably help the weapon stay closer to where it belongs. I might go ahead and add that until I get the animated weapons.





LOL, the way the weapon floats looks pretty funny.

I really like the characters animations. Nicely done.

Last edited by humansandbag; 11/28/04 11:05.
Re: The kID [Re: Josh_Arldt] #192748
11/28/04 12:18
11/28/04 12:18
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline
Expert
Locoweed  Offline
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
There should be an updated main character out soon from what Fuxor has told me. Some of the animations of the current character are very long and ent_blend isn't always looking quite right, especially going from stand to walk or run. I added some temporary code to smooth it out some, but Fuxor is going to add some stand-to-walk, and stand-to-run animation to help smooth this out more. I think he is updating some other stuff on the main character too. I am anxiously awaiting the updated main character.

All of the suggestions above have been fixed or implemented now. Camera flutter gone, proc_late for weapon added, and target box clipping gone. Thanks for the input.

Loco


Professional A8.30
Spoils of War - East Coast Games
Re: The kID [Re: Locoweed] #192749
11/29/04 00:25
11/29/04 00:25
Joined: Mar 2002
Posts: 492
Tirana/Albania
fuxerz Offline OP
Senior Member
fuxerz  Offline OP
Senior Member

Joined: Mar 2002
Posts: 492
Tirana/Albania
Loco,check your email buddy :d

Re: The kID [Re: fuxerz] #192750
11/29/04 11:39
11/29/04 11:39
Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
Ayrus Offline
Serious User
Ayrus  Offline
Serious User

Joined: Sep 2002
Posts: 1,381
New Brunswick, Canada
Lol.. out came the video.. :P (I wasn't even really expecting one to appear lol), and I must say, I am impressed.... the system looks really good aside from the aforementioned stuff which you are already dealing with anyways, so no need to rehash that, which eliminates my critiques lol... hopefully the demo is well on its way so we can all get a taste of the terror lol.... (Sorry about the cheesiness, I just couldn't resist)... Once again, good work, looking forward to the demo.

Regards,
Ayrus


suprised my account is still active....
Re: The kID [Re: Ayrus] #192751
11/29/04 11:53
11/29/04 11:53
Joined: Aug 2004
Posts: 2,215
I
ISG Offline

Expert
ISG  Offline

Expert
I

Joined: Aug 2004
Posts: 2,215
I just downloaded the video and I must admit, that is awesome! Programming, level design, modeling......wow just simply amazing!

I can't wait to play a demo or the real thing!! Best of luck and great work!!


Ground Tactics - Coming Soon
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Re: The kID [Re: ISG] #192752
11/30/04 07:15
11/30/04 07:15
Joined: Mar 2002
Posts: 492
Tirana/Albania
fuxerz Offline OP
Senior Member
fuxerz  Offline OP
Senior Member

Joined: Mar 2002
Posts: 492
Tirana/Albania
Hey guys thanks for the feedback.We will show you more things as dev goes on.Hopefully a demo should be in its way soon...:D

Re: The kID [Re: fuxerz] #192753
12/02/04 10:17
12/02/04 10:17
Joined: Aug 2004
Posts: 2,215
I
ISG Offline

Expert
ISG  Offline

Expert
I

Joined: Aug 2004
Posts: 2,215
Great!! Can't wait to see a demo, keep up the amazing work!


Ground Tactics - Coming Soon
Ground Tactics OFFICIAL WEBSITE
Re: The kID [Re: ISG] #192754
12/03/04 08:57
12/03/04 08:57
Joined: Nov 2004
Posts: 832
United States, Utah
Braxton Offline
Developer
Braxton  Offline
Developer

Joined: Nov 2004
Posts: 832
United States, Utah
Just looked at the screenshots they look great.


"The GREAT LAW: Life is and always will be justly ordered, and that all past experiences, good and bad, were the equitable out working of our evolving, yet unevolved selves" - As A Man Thinketh
Re: The kID [Re: fuxerz] #192755
12/04/04 21:38
12/04/04 21:38
Joined: Aug 2004
Posts: 122
A small town near Cologne
E
Elitegunner Offline
Member
Elitegunner  Offline
Member
E

Joined: Aug 2004
Posts: 122
A small town near Cologne
DEMO ... DEMO ... DEMO ...

Please *Pray*

Re: The kID [Re: Elitegunner] #192756
12/05/04 00:11
12/05/04 00:11
Joined: Mar 2002
Posts: 492
Tirana/Albania
fuxerz Offline OP
Senior Member
fuxerz  Offline OP
Senior Member

Joined: Mar 2002
Posts: 492
Tirana/Albania


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