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Inago Rage - Shots and Public Beta Stress Test #192954
09/24/04 13:26
09/24/04 13:26
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
Inago Rage - Shots and Public Beta Stress Test





We're pleased to announce that Inago Rage is nearly complete, and will be released shortly. In the remaining days, we'd like to get your feedback on the project in a beta "stress test," to ensure that the game will run on a variety of systems. You can grab this here:

http://www.dejobaan.net/misc/inago_beta_stress_test_setup.exe

Take a moment to give it a try! If you do, let us know your system's stats, and how well the game runs.

Thanks as always -- we wouldn't have gotten this far without the help of the Gamestudio community.

Dejobaan Games - Bringing you quality video games for over 75 years.
21 Comments
Re: Inago Rage - Shots and Public Beta Stress Test [Re: Ichiro] #192974
10/08/04 05:52
10/08/04 05:52
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
I cannot start the game.

It complains about structure_obf_mnf.wdl not being present.
Seems to be a problem with your file packer?

Win98 / 512MB RAM / GF4200TI 64MB RAM

Re: Inago Rage - Shots and Public Beta Stress Test [Re: FBL] #192975
10/15/04 06:53
10/15/04 06:53
Joined: Oct 2004
Posts: 21
2
2TFruT Offline
Newbie
2TFruT  Offline
Newbie
2

Joined: Oct 2004
Posts: 21
Fantastic work! Its one of my favorite games ive played made with a6! Really, Really great. I just love the gameplay, and putting in loads of enemy generators in the level editor you can have loads of fun with hordes of enimies coming at you. I love the combat in it - It gets 10/10 for just pure coolness from me. Great job. PS i like the music, And the particle beam things that go up to the sky in the arenas look fantastic.

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