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Inago Rage - Shots and Public Beta Stress Test
#192954
09/24/04 13:26
09/24/04 13:26
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Inago Rage - Shots and Public Beta Stress Test
We're pleased to announce that Inago Rage is nearly complete, and will be released shortly. In the remaining days, we'd like to get your feedback on the project in a beta "stress test," to ensure that the game will run on a variety of systems. You can grab this here: http://www.dejobaan.net/misc/inago_beta_stress_test_setup.exeTake a moment to give it a try! If you do, let us know your system's stats, and how well the game runs. Thanks as always -- we wouldn't have gotten this far without the help of the Gamestudio community.
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Re: Inago Rage - Shots and Public Beta Stress Test
[Re: Ichiro]
#192955
09/25/04 08:27
09/25/04 08:27
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Joined: Sep 2004
Posts: 160
Spike1215
Member
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Member
Joined: Sep 2004
Posts: 160
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Very good, seemed to run more smooth than the other release. I liked the levels, the models, the music, well, really everything. It will replace my solitare. Good job and good luck.
What has caused more deaths and cost more money than the war in Iraq? The War On Drugs. Go to http://www.leap.cc to find out more.
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Re: Inago Rage - Shots and Public Beta Stress Test
[Re: Ichiro]
#192956
09/25/04 10:36
09/25/04 10:36
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Joined: Sep 2003
Posts: 2,174 Israel, Haifa
ROMAC
Expert
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Expert
Joined: Sep 2003
Posts: 2,174
Israel, Haifa
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This was fun, ran very well on a geforce MX. It was all really great until I got to about level 5 where I finally died and then didn't really want to start over the whole level... so, how about you make each level faster to complete? (just and idea) Good luck on this great game
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Re: Inago Rage - Shots and Public Beta Stress Test
[Re: ello]
#192958
09/25/04 18:46
09/25/04 18:46
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Joined: Jan 2004
Posts: 1,398 North from here...
BlindLeader
Senior Developer
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Senior Developer
Joined: Jan 2004
Posts: 1,398
North from here...
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I like it. Graphical it's good, but I would like to see mor effects. The Music...ahm...I don't like it, it fit's not that. Should be a biut more faster.(OK. I don't like this genre of music) I wanted to go abck on earlier lvles, but is was not possible...
"klar wird es unter dem einem oder anderem
problem zu zusammenbrüchen kommen, aber solange
die sonne keine 2 schaufeln rosinen bekommt, kann
man alle lösen, augen zu machen, oder sich
warmzittern"
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Re: Inago Rage - Shots and Public Beta Stress Test
[Re: BlindLeader]
#192959
09/25/04 21:41
09/25/04 21:41
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Joined: Aug 2002
Posts: 906 the future
nuclear_winter
User
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User
Joined: Aug 2002
Posts: 906
the future
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Great, i posted the results on your page!
Framerate 85-62
The bad thing is that i cant play it again
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Re: Inago Rage - Shots and Public Beta Stress Test
[Re: nuclear_winter]
#192960
09/26/04 00:38
09/26/04 00:38
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
Expert
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Expert
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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1 bug....
After finishing a level and while reading the storyline, the powerups continue to pop up. So while reading the story you hear "Triple fire!" . Might want to stop creating those once the level has been completed .
Otherwise, it's great!
-Rhuarc
EDIT: Sys specs:
P4 2.4GHz, Hyperthreaded
Radeon 9200 256mb
512 MB DDRRAM (800MHz )
Last edited by [Rhuarc]; 09/28/04 01:57.
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Re: Inago Rage - Shots and Public Beta Stress Test
[Re: DarkWhoppy_]
#192963
09/26/04 09:40
09/26/04 09:40
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Joined: Aug 2003
Posts: 378 Marion,N.C. USA
Whisper
Senior Member
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Senior Member
Joined: Aug 2003
Posts: 378
Marion,N.C. USA
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very nicely done, being able to create your own arena was very good work. using ati 9800 pro 128meg card windows xp home edition 512 meg memory 2.8mhz e-machine only had one lock up,that was when trying to exit the ready made arena . other than that no problems.
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