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RERELEASE! Biyu Biyu Rocket, public beta demo!
#193676
01/19/05 09:24
01/19/05 09:24
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Joined: Jul 2002
Posts: 2,813 U.S.
OP
Expert
RERELEASE! Biyu Biyu Rocket, public beta demo!
As promised. Better late than never, right? Here is the rerelease of the Biyu Biyu Rocket Public Beta Demo, version 1.41. It has been scanned, no more viruses found. I have cleaned all of my work stations, reorganized the demo, repacked, and so on. It's all set!
DOWNLOAD NOW (Approx. 53mb)
Please post screenshots (as there aren't any here), and please, PLEASE leave feedback! I hope you enjoy all of our hard work.
Yours Truly,
The Surreal Productions Dev Team
http://www.bbrocket.com
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Re: RERELEASE! Biyu Biyu Rocket, public beta demo!
[Re: Nadester]
#193696
01/20/05 12:52
01/20/05 12:52
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Joined: Jan 2005
Posts: 12 St. Cloud, Minnesota
wood_elf
Newbie
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Newbie
Joined: Jan 2005
Posts: 12
St. Cloud, Minnesota
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@ ISG I've been rebooting many times trying to get this to work, but thanks for taking time to reply. @ Nadester OMG You need 600 megs? I'd think by the time you got up to 200 that you would want to start breaking up levels. I think I'd need God's intervention to get this to run on my computer. But I'll try anyway.
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Re: RERELEASE! Biyu Biyu Rocket, public beta demo!
[Re: Matt_Aufderheide]
#193700
01/20/05 23:28
01/20/05 23:28
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Joined: Jul 2002
Posts: 446 Switzerland
Mr Wurm
Senior Member
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Senior Member
Joined: Jul 2002
Posts: 446
Switzerland
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Sometimes you can hit it with 3 slashes and kill it, other times you miss for endless timespans. also, blocking, as in sooooo many other games, is not smart, you are better off by just klicking again and again until he dies. Your levels are quite nice though reminds me of Wind Waker which I asume is what you are trying to achieve. Oh yeah, and before I forget it, on my graphics cart (Radeon 9000)the main menu looked ugly and full of clipping mistakes. I got flimmering triangles over all the models in the scene. (dunno why in the game itself it was allright, might be because de distance between the inverted cartoon layer and the real layer was too small. Dunno bout that though is just a guess.
- Mr Wurm
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Re: RERELEASE! Biyu Biyu Rocket, public beta demo!
[Re: Matt_Aufderheide]
#193701
01/20/05 23:30
01/20/05 23:30
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Joined: Dec 2004
Posts: 306 Planet Earth
Wiz
Senior Member
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Senior Member
Joined: Dec 2004
Posts: 306
Planet Earth
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First of all this is a really good game, the music and graphics are wonderfull(apart from some minor glitches in the graphics...). Great work!:D And then comes the error list: *The I key makes the game restart(probably not a bug), but then when it had restarted and talked to the guide with the first key the game wouldn't respond to any commands. *When you exit the game through the menu, you can still fight behind the credits and you can see the health bars of the monsters through it. *Camera is a bit jerky, and passes through the walls in some places. *The player gets stuck behind some of the lamps in the stairs. And then suggestions: *Make something more out of the fighting(it is currently not good) *Chackpoints would be nice *The dialogue is boring. Not the dialogue itself, but the way it's presented. Highlighting of your response options would have been a nice touch. *And last the physics that seems a little unbelievable. You walk slowly right into some barrels and they fly awy like baloons. Apart from this the game looks great and I can't wait to get my hands on the finished thing! (there wasn't any outdoor levels in the demo )
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Re: RERELEASE! Biyu Biyu Rocket, public beta demo!
[Re: wood_elf]
#193702
01/21/05 01:06
01/21/05 01:06
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Joined: Oct 2004
Posts: 1,856
TheExpert
Senior Developer
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Senior Developer
Joined: Oct 2004
Posts: 1,856
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MARVELLOUS ! this is the 3DGS Zelda game Great work , very good level design, great ennemies models (the green ones in particular are very great). But it remains some bugs in this beta : like other people have mentionned, -the bats seems to do no damage and they can pass throught you -when you block wih the shield and keep moving forward at same time , your character slides on the ground forward -like already said the character can pass throught the models that are in front of doors -use of a joystick would be cool -some camera problems sometimes .... And they are some little other tnings... But you're not a company of 100 people working in this game and what you've made ; indeed is a great masterpiece. Beautifull textures , models, great music (i like alot the music in the selection screen), and great presentation, the selection screen is simple and very good (good tree textures). I like it a lot and hope to see outdoor levels pics . You are now pro developpers in game making , i can't imagine what great games you'll make in the future. Simply : The best 3DGS game.
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