Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,633 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Gallery
Next Gallery
Print Thread
Rating: 4
Page 13 of 13 1 2 11 12 13
Running Food - Playable Demo #194712
08/06/05 11:46
08/06/05 11:46
Joined: Oct 2003
Posts: 312
Lüneburg, Germany
Gnometech Offline OP
Senior Member
Running Food - Playable Demo

Hello all!

Some of you might remember our first demo, posted about a year ago. Well, we feel the game has improved quite a bit since then, so now it is time for another demo.

Those of you who were at the DUSMania 7 have already seen this - all others enjoy the 4 playable levels!

Readme is included, here is a screenshot:



And here is the link: Playable Demo

Have fun! Feedback is appreciated. :-)

Gnometech

Download our playable Movement & Interaction Tutorial for 3DGS here:
http://www.puppenheim.org/MITutorial.zip
124 Comments
Re: Running Food - Cover [Re: HeelX] #194832
01/21/08 19:46
01/21/08 19:46
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Add Oil is a bad translation for a chinese "Sprichwort" which means you should give your best and go on working xD

I have to disagree with HeelX about the sentences. I like them and it makes it sound more attractive/interesting to me.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Running Food - Cover [Re: HeelX] #194833
01/21/08 19:51
01/21/08 19:51
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Great and detailed feedback!
Very true observations!
I'll think about it!
Thanks a lot!

****
As explanation:
The reason why I work on a cover is not that it shall look like this in the shelfs, it is meant for a potential publisher to imagine which arguments this game could offer when it stands in the shelfs.
When it cames to publishing, most probably the publisher will employ a designer to make the cover on his own.
Nevertheless, this one should be good, too.

***

More opinions about the sentence? It is meant to tell the contradiction/the suspense: they are selfish, but belong to each other/ need each other/ depend on each other.
A contradiction that shows the task: keeping together who doesn't care for each other!


Last edited by Pappenheimer; 01/21/08 20:18.
Re: Running Food - Cover [Re: Pappenheimer] #194834
01/21/08 20:19
01/21/08 20:19
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
...hold a competition


xXxGuitar511
- Programmer
Re: Running Food - Cover [Re: HeelX] #194835
01/21/08 22:38
01/21/08 22:38
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
My opinion (and I'm no expert):
The title should show some artwork related to the game and not a captured ingame shot. The back of the box is for screenshots
If you don't know what to take as background, then use a single color or some non annoying pattern. I've seen this on several game boxes. The main character(s), the title, and some simple background. Other boxes show some painted scene of the game world.

I also agree that the title should be placed on top, this is where you usually look first.

Re: Running Food - Cover [Re: FBL] #194836
01/21/08 23:00
01/21/08 23:00
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
You are probably right about the artwork instead of ingame shots at the frontpage.

At least, I'm healed again from my illusion that I can do this in a few hours without any extra effort.

Page 13 of 13 1 2 11 12 13

Moderated by  jcl, Realspawn, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1