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extreme snowboard new clip ! #194837
08/11/05 23:38
08/11/05 23:38
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
extreme snowboard new clip !

One week ago Realspawn Productions was approached to create a snowboard
game for the clothing brand O'Neill. After one week of hard work we are
allready close to a full working demo. The snow boarders will have full
physics.

If you want to be a betatester then send me a PM
with your computer info and e-mail. I will make a selection a.s.a.p.

Thx for your time. A movie and some ingame shots can be found at

www.realspawnproductions.com/snow.html


Last edited by Realspawn; 08/21/05 18:01.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
66 Comments
Re: extreme snowboard [Re: Locoweed] #194887
08/29/05 07:22
08/29/05 07:22

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Looks much better now! I like the terrain, the player animations and the overall feel of the game so far!

This next part is if you wanna make it realistic (unlike any of my games!) When I snowboard, I slowly lean to a 30 to 50 degree angle toward the ground when making sharp turns and stopping, this guy is quickly leaning like 10 to 30 degrees: you would crash in real life like this (especially in powder)! It's also very hard for me to start and stop rotation (during 360s etc.) while in the air off a jump like he does... I think I look just like this guy when I crash sometimes though, how he does cartwheels and bends his limbs and stuff! Also, when jumping, especially if there is no ramp, I always bend my legs and launch off a definite visible leg compression/expansion instead of just going up easily. Those are just things I saw that are different than reality. I would never wanna make a realistic game myself, but it seems like everyone else here wants to so that's my advice, but don't take it too seriously!

Re: extreme snowboard [Re: ] #194888
09/08/05 10:47
09/08/05 10:47
Joined: May 2004
Posts: 368
C
creature Offline
Senior Member
creature  Offline
Senior Member
C

Joined: May 2004
Posts: 368
Just some comments, didnt read the entire thread so if this was already mentioned i apologize.

On your video;

- The snowboarders legs dont take any shock when he lands, he remains rigid even after dropping 20 feet, you should put a land animation.

- The snowboarding / in air needs to be differant so that the player can really tell he is in the air, try something as simple as the rider putting his ands up in the air "balancing", this is usefull so the rider can tell he is in the air.

Good job though!

Re: extreme snowboard [Re: creature] #194889
09/04/06 16:32
09/04/06 16:32
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline
User
Marky Mark  Offline
User

Joined: Jul 2002
Posts: 857
Québec
No news ? The video is not working


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: extreme snowboard [Re: Marky Mark] #194890
09/05/06 04:42
09/05/06 04:42
Joined: Aug 2003
Posts: 448
Pluto
SlyBoots Offline
Senior Member
SlyBoots  Offline
Senior Member

Joined: Aug 2003
Posts: 448
Pluto
You do realize the last post (before yours of course) was almost a year ago, right?


3DSK Human Photo References for 3D Artists and Game Developers
Re: extreme snowboard [Re: SlyBoots] #194891
09/05/06 08:03
09/05/06 08:03
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
That's sad ,it had begin very well : i think it's 3DGS limitation that have
slowed the development of it , if not they could have finished the first level
playable with a snowborader !

Re: extreme snowboard [Re: TheExpert] #194892
09/05/06 08:35
09/05/06 08:35
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
realspawn had a longer time of inactivity here at the forums, that's it simply, i guess

Re: extreme snowboard [Re: broozar] #194893
09/05/06 10:39
09/05/06 10:39
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
I think he has been demotivated , caus i oculd make also a simple level with a big terrain.
Yeah , anyone can't stop the real life

Re: extreme snowboard [Re: TheExpert] #194894
09/05/06 16:25
09/05/06 16:25
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
he stopped working with 3dgs for a while.

Re: extreme snowboard [Re: lostclimate] #194895
09/06/06 06:23
09/06/06 06:23
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Well Rene's help for 3dgs n00bs will be missed, but to all things comes a ending. Maybe he come back some day


smile
Re: extreme snowboard [Re: D3D] #194896
09/06/06 14:38
09/06/06 14:38
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
i believe he did, he just stopped earlier this year and thats why this project has not been updated, i believe hes come back im not sure tho.

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