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PAST Prototype Walkthrough #198752
08/07/07 17:14
08/07/07 17:14
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline OP
Senior Expert
PAST Prototype Walkthrough

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http://vids.myspace.com/index.cfm?fuseaction=vids.individual&VideoID=15175649

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Finally captured 1 gig of video and managed to reduce it to 100MB in a WMV with no sound.

You should still be able to read the text though what is said doesn't really matter except to prove that the Local, Global, and IM chat work.

There is no sound to this video and it was done in pseudo-WAN conditions (out of the office but only one hop). When we capture multiple hop video, we will post it to show that it responds exactly as you see.

Here are some screenshos from the video so you can see what it really looks like.


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36 Comments
Re: PAST Prototype Walkthrough [Re: Damocles] #198772
08/08/07 23:11
08/08/07 23:11
Joined: Mar 2003
Posts: 5,377
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fastlane69 Offline OP
Senior Expert
fastlane69  Offline OP
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
Quote:

that the obfuscator alters the name of variables,
so you might have to think about the server-client code "syncronization" then,





That might not be a serious problem. The actual names of the variables aren't relevent, merely their position within the script (their index). So as long as it doesn't change the order of things (and why would it?!), then we'll be fine.

I'll look for gst builder and check this out... thanks!

Re: PAST Prototype Walkthrough [Re: fastlane69] #198773
08/08/07 23:27
08/08/07 23:27
Joined: Mar 2003
Posts: 5,377
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fastlane69 Offline OP
Senior Expert
fastlane69  Offline OP
Senior Expert

Joined: Mar 2003
Posts: 5,377
USofA
GST_Builder form the gstools.de website is "invalid or or corrupt"... cannot open the downloaded zip file. Obfuscator is fine though.

Re: PAST Prototype Walkthrough [Re: fastlane69] #198774
08/09/07 00:15
08/09/07 00:15
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
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Joined: Jan 2003
Posts: 4,305
People from outside of Germany seem to have problems downloading from
GSTools.de
nfs42 should have a look onto that.

Re: PAST Prototype Walkthrough [Re: Damocles] #198775
08/09/07 00:32
08/09/07 00:32
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
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Joined: Aug 2001
Posts: 2,320
Alberta, Canada
I also use very little ifdef type code, I make frequent use of my.client and my.native. When an entity is created, I call up a proc_client() so the client can control it. Then I have a proc_local() and similar code from the proc_local() function in the original action on the server to just update the entity with the users input from the client on both the clients and server. I don't remember seeing any examples of completely split code between server and client. Do you have any links to little examples of this? I wouldn't mind seeing what it's like.

@Damocles - Thanks for the obfuscator link, it seems interesting. Although, how often is it updated to reflect new engine commands? And how is the code deciphered?


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: PAST Prototype Walkthrough [Re: William] #198776
08/09/07 04:25
08/09/07 04:25
Joined: Mar 2003
Posts: 5,377
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fastlane69 Offline OP
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fastlane69  Offline OP
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Joined: Mar 2003
Posts: 5,377
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I used to have a barebones example of this on the forum. Don't know where it is in my files. I'll see if I can scrounge something up.

I'm deadly serious: I think that keeping code toghether is a major reason why MP and MMP development is stymied in this community; it just makes a mess of things!

Re: PAST Prototype Walkthrough [Re: fastlane69] #198777
08/09/07 22:34
08/09/07 22:34
Joined: Jun 2001
Posts: 1,004
Dossenbach
N
nfs42 Offline
Serious User
nfs42  Offline
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N

Joined: Jun 2001
Posts: 1,004
Dossenbach
@fastlane: only a problem with ms iexplorer
use a proper browser
i have still no solution for this

@damocles: thanks for hosting

@William: GSTObfuscator goes back to 2001 & A5, but it's still running with c-scripts > A6.xx. if you have any troubles with it, i try to figure it out.
I didn't tried with lite-c.


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: PAST Prototype Walkthrough [Re: nfs42] #198778
08/09/07 23:08
08/09/07 23:08
Joined: Jan 2003
Posts: 4,305
Damocles Offline
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Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
nfs42 knows the details, but the obfuscator
basicall just replaces all functionnames and variable names with
a cryptic "GST443" and so.
(And removes comments, and linebreaks)
There is a wdl definition file, of wich keywords dont get changed.
This can be edited (but I could not get it to work on new keywords)

This should also work on Lite-C, or should not be too hard to adapt.
But it is configured to C-Script currently.

Re: PAST Prototype Walkthrough [Re: Damocles] #198779
08/09/07 23:54
08/09/07 23:54
Joined: Mar 2003
Posts: 5,377
USofA
fastlane69 Offline OP
Senior Expert
fastlane69  Offline OP
Senior Expert

Joined: Mar 2003
Posts: 5,377
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Right now we are working on the annoying development-> publish transition. ALWAYS bugs crop up in Pub that never show up in Dev. Any clue why?

Anywho, once that annoyance is taken care of, I'll examine the obfuscator and go public with the prototype!

Re: PAST Prototype Walkthrough [Re: fastlane69] #198780
08/10/07 03:52
08/10/07 03:52
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Thanks for the info about obfuscator. I'm going to finish my project with c-script, so perhaps I'll try it out one day when I get around to publishing.

@Fastlane: Try - warn_level = 2; in your dev. Although, I usually just test with it at "1". What type of bugs are you finding?


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: PAST Prototype Walkthrough [Re: William] #198781
08/10/07 06:00
08/10/07 06:00
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
We got rid of such problems by 'level "...wmp";'- to include all entities of the other levels, and 'bind' - to include all entities called/created via script.
Not sure, if this solves your problems...

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