Gamestudio Links
Zorro Links
Newest Posts
New FXCM FIX Plugin
by flink. 06/04/24 07:30
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
0 registered members (), 1,446 guests, and 9 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19058 Registered Users
Previous Gallery
Next Gallery
Print Thread
Rate Thread
Page 1 of 4 1 2 3 4
Monster Mega Mahyem #198905
09/18/07 18:02
09/18/07 18:02
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
Monster Mega Mahyem

Hello there...
Well, after.. what... three years? Could be...! it is done. Monster Mega Mayhem is finnished.

Wow, youre gona say... thats... nothing...

Well, you are right. It is nothing. Everyone can say i did it.
So i decided to show off...

At first, have a look at some screenshots:







Well, after that, it is time to tell you a little bit about the Game:

I worked three years on this. Usually, this could be done way faster, but I am no coder, and i´ve spent a full year just on redesigning and improving the graphics.

You can play as one of three monsters, running round, killing people and do the stuff monsters do.

i wont go into the story here, because you can get that on the website and the demo..

Oh yeah...
the demo...

well, i am also releasing the official demo here. it is in english language, a bit over 100mb in size, and 81mb as download so a fast conenction is required.

you need a PS VS 2.0 at least. it is playable with a lower graphics card, but it will look horrible. 2ghz with 512 ram is the minimum you need.

i tested it on a system with 1.6ghz athlon, 512ram, geforce5200fx.. it runs, but pretty slow...

so.. where is the link you migth ask now?

well... on the website.

i wont post a direct link to the demo here for obvious reasons i hopefully dont have to explain.

the website is located HERE!

so... play it, enjoy it and tell me you like it^^

edit: the gamershell page is located HERE!
Last edited by sPlKe; 09/18/07 23:04.
36 Comments
Re: Monster Mega Mahyem [Re: sPlKe] #198906
09/18/07 18:54
09/18/07 18:54
Joined: Oct 2002
Posts: 799
Germany->Bavaria->Nuremberg
C
Christian__A Offline
User
Christian__A  Offline
User
C

Joined: Oct 2002
Posts: 799
Germany->Bavaria->Nuremberg
Verry Funny, but with lucy i am not able to kill anybody... and the blood that appears when attaking with lucy even if i dont hit somebody, is this a bug?


MfG, Christian__A. Visit my Site: www.chris-a.de


Re: Monster Mega Mahyem [Re: Christian__A] #198907
09/18/07 18:56
09/18/07 18:56
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
Quote:

Verry Funny, but with lucy i am not able to kill anybody... and the blood that appears when attaking with lucy even if i dont hit somebody, is this a bug?



actually thats scaring

Re: Monster Mega Mahyem [Re: sPlKe] #198908
09/18/07 19:09
09/18/07 19:09
Joined: Nov 2000
Posts: 1,534
hamburg
Samb Offline
Serious User
Samb  Offline
Serious User

Joined: Nov 2000
Posts: 1,534
hamburg
hab nur kürbiskopf heini gespielt.
fand es gibt zu wenig interaktivität.
die kühe sollte sich immer erschrecken wenn man sie erschreckt und sie sollten das auch viel offensichtlicher zeigen.
auch wärs toll wenn man z.b. die autofahrer erschrecken könnte, welche vorbei fahren.
ansonsten.. joa.. hast du es mal mit stencil schatten versucht? könnte ein tick besser aussehen ^^

Re: Monster Mega Mahyem [Re: Samb] #198909
09/19/07 02:57
09/19/07 02:57
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
stencils sehen scheiße aus. abgesehn davon lafuen sie viel zu langsam und bringen rein garnix in punkto optik^^

tja das mit der interaktivität ist so ne sache, ich finde nicht dasses interaktiver gehört. es ist n metzlspiel kein adventure aber jedem das seine^^

ich habe bis jetz genau 119 downloads und ZWEI replies?????

Re: Monster Mega Mahyem [Re: sPlKe] #198910
09/19/07 08:35
09/19/07 08:35

A
Anonymous
Unregistered
Anonymous
Unregistered
A



I've played the game already some weeks ago and i've played and I liked it.
The work you've (all) done is remarkable!
So many details, that nice graphics, the AI fits and easy to play.
The sens of the game is a little strange but this is what the game is made for - i think.

Do you sell this game as shareware? Cant find pricing informations...

Great job!

mercuryus

ps: two suggestions: the info-panels should also be passable (it takes that long to start playing); the player is sometimes not visible...

Re: Monster Mega Mahyem [Re: ] #198911
09/19/07 09:30
09/19/07 09:30
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Quote:

two suggestions: the info-panels should also be passable (it takes that long to start playing); the player is sometimes not visible...




I don't get this, please make a full explaining bug report. Send it to me via PM or to my email adress.

Cheers!

Re: Monster Mega Mahyem [Re: HeelX] #198912
09/20/07 02:47
09/20/07 02:47
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
So... many views, more than 1300 downloads (if you add the gamershell downloads to the downloads from my site) and no replies?

no: i dont like it? no: its bad... no: you suck... no: its great i like it..

nothing?

maybe i should post an ugly WIP model...

Re: Monster Mega Mahyem [Re: sPlKe] #198913
09/20/07 05:41
09/20/07 05:41

A
Anonymous
Unregistered
Anonymous
Unregistered
A



is this your first showcase?
welcome to the 3dgs-forum spike...

[edit]...and there is no : "hey - it's cool but i don't like it because there is a red pixel at the 3rd column/5 row"
or a
"nice startup - this game may have potential if you change all what i have in my mind..."
or a
"...this game is just crap IMHO..."
:grin

no critics are better then stupid critics.

Last edited by mercuryus; 09/20/07 05:53.
Re: Monster Mega Mahyem [Re: ] #198914
09/20/07 05:50
09/20/07 05:50
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
thank you! me be devepeloper from paraguay (nikaragua, texas) not good gamestudio but A6pro 6.22 from friend good programm need help being game making good!

Page 1 of 4 1 2 3 4

Moderated by  jcl, Realspawn, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1