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GameEdit - Public Beta - Win VC ++ 2005 #198990
10/25/07 18:45
10/25/07 18:45
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline OP
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GameEdit - Public Beta - Win VC ++ 2005

Hey,

Because of the complex development of GameEdit, I decided to make a public beta test of GameEdit. I made a level, include GameEdit and published it, so you'll be able to test, just by clicking on an exe file. There are included 2 levels, one interior and one outerior level, in which you can test GameEdit for functionality, workflow and bugs.

I've opened a bug tracking system for the public beta at http://www.hawkgames.de/bug. Username = 3dgs, Password = 3dgs. Please sign the posts with your name, OR register with your own name and password (i would propose that for winning the price=)). In this bug-tracker I'll post updates and in around one week a demo of an in your project includable GameEdit.
You can download the GameEdit beta here on the main page. If you registered with your own name, please select GameEdit executable in the project combobox in the upper right of the bug tracker homepage.

A small introdution in the Control over GameEdit can be found here in english and here in german

As a motivation to test, the person who posted the most bugs/good feature-wishes/work-flow comments etc. (at least 8-15), will win either a Standard Edition of Micrsoft Visual C++ 2005 - value: 350€ see: Features,price,[url=http://www.hawkgames.de/CDs.jpg ]cd's[/url] - with a Version of MSDN (see picture), or an architecture texture pack (value 30€) with over 300 Textures (sorry, you have to pay shipping).

In this demo you'll be able to test the following features:
  • Terrain Editing (Shadow-Generator, Deformation, Painting on Multi-Texture Terrains, Paint on Heightmap)
  • Material Editing (Create / Remove / Change Materials and Shaders in realtime)
  • Entity Editing (Create / Remove / Change Objects and object settings in realtime)
  • Map Editing (Change Fog / Sun and some more options)
  • Statistics Function (Get statistics about your Game to improve the fps)
  • Debug Functions (Debug Variables and Change Variables at runtime
  • WDLV Support (Use the WDLV support of Gamestudio in realtime)
  • Object Bunching (Create / Edit / Remove several objects at the same time)

So let's go, register at http://www.hawkgames.de/bug/ , download the offical beta of GameEdit and win a free Visual C++ 2005 Standard Edition.
The Beta can be used for the next 14 days.
If you don't want to register you can download the demo from http://www.hawkgames.de/demo.rar , but please help me to eliminate all bugs and to add all needed features.

At last 3 new screenshots.

A screenshot while bluring the terrain shadowmap
[image]http://www.hawkgames.de/demo2.jpg[/image]

place many entities at the same time
[image]http://www.hawkgames.de/demo3.jpg[/image]

edit materials and shaders (you can only see one material panel at the same time)
[image]http://www.hawkgames.de/demo4.jpg[/image]

Download a High-Res Trailer from http://www.hawkgames.de/GameEdit_Trailer.rar or see it via myvideo: http://www.myvideo.de/watch/2613872

Greetings,
Timo Stark
66 Comments
Re: GameEdit - Public Beta 2 - Win VC ++ 2005 [Re: Pappenheimer] #199020
11/07/07 11:18
11/07/07 11:18
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
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Poison  Offline
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Posts: 582
Germany
Really great update Timo!!
Can´t wait for the next Beta...

Cheers

Toni aka Poison Byte


Everything is possible, just Do it!
Re: GameEdit - Public Beta 2 - Win VC ++ 2005 [Re: Pappenheimer] #199021
11/07/07 11:54
11/07/07 11:54
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
i can think of how to use a furry crate,lol. great work TripleX


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: GameEdit - Public Beta 2 - Win VC ++ 2005 [Re: Blink] #199022
11/07/07 11:55
11/07/07 11:55
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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maybe i missed it, but when will this be available? how much will it cost? if i beg can i get one for free,lol?


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
GameEdit - Public Beta 3 - Win VC ++ 2005 [Re: Blink] #199023
11/11/07 23:04
11/11/07 23:04
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline OP
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TripleX  Offline OP
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Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
@Blink: It will be available with one of the following Gamestudio Versions. Addionally there will be a version released by me, which will cost money
The next beta can be downloaded from: http://www.hawkgames.de/demo.rar
It is the LAST beta with new features. I won't implement any new big features, but only fix bugs and make this version ready for release.
New Features:

# Skin Editing of Entities
# New Materials in the effect library
# Terrains are saved and created in 1-2 seconds instead of 20-30 seconds in the old version


Btw: thanks for helping me to find the first new feature for gameedit 1.1 An AI-Code Implementor (Implement an AI System into your Game and change the settings of it in an graphical user interface. Nodes can be placed in GameEdit.) I decided for it, mainly because I think it might be a strong buying argument for my version and because I'm heavly interested in developing AI codes.. What might be the most important one? FPS-AI? Strategy AI? Hmm.. by time I'll have to develop both as i know this forum But okay as I said. That is future, please test THIS version to fix all bugs in GameEdit and make features like mentioned above possible.

best wishes,
Timo Stark

Re: GameEdit - Public Beta 3 - Win VC ++ 2005 [Re: TripleX] #199024
11/12/07 08:20
11/12/07 08:20
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Posts: 3,023
The Netherlands
Quote:

@Blink: It will be available with one of the following Gamestudio Versions. Addionally there will be a version released by me, which will cost money
The next beta can be downloaded from: http://www.hawkgames.de/demo.rar
It is the LAST beta with new features. I won't implement any new big features, but only fix bugs and make this version ready for release.
New Features:

# Skin Editing of Entities
# New Materials in the effect library
# Terrains are saved and created in 1-2 seconds instead of 20-30 seconds in the old version


Btw: thanks for helping me to find the first new feature for gameedit 1.1 An AI-Code Implementor (Implement an AI System into your Game and change the settings of it in an graphical user interface. Nodes can be placed in GameEdit.) I decided for it, mainly because I think it might be a strong buying argument for my version and because I'm heavly interested in developing AI codes.. What might be the most important one? FPS-AI? Strategy AI? Hmm.. by time I'll have to develop both as i know this forum But okay as I said. That is future, please test THIS version to fix all bugs in GameEdit and make features like mentioned above possible.

best wishes,
Timo Stark





so youre saying TUSC is gonna be real :O


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: GameEdit - Public Beta 3 - Win VC ++ 2005 [Re: Helghast] #199025
11/12/07 13:51
11/12/07 13:51
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
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Germany
TUSC would be a poor imitation of GameEdit.
Well, this is some sort of revolution.


no science involved
Re: GameEdit - Public Beta 3 - Win VC ++ 2005 [Re: TripleX] #199026
11/12/07 17:00
11/12/07 17:00
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
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Felixsg  Offline
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Joined: May 2003
Posts: 567
Spain, Canary Islands
Can fusion the easy particles 3.0 with gameedit?
that is my susgestion

Re: GameEdit - Public Beta 3 - Win VC ++ 2005 [Re: Felixsg] #199027
11/12/07 20:17
11/12/07 20:17
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline OP
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No TUSC is a programm that never got finished becaused of too much wished features without thinking of the problems of them. I'll plan to release GameEdit as soon as possible (damn Lite-C ) and than update step to step. Don't expect too much

Better would be a good beta test with much bugs posted at http://www.hawkgames.de/bug/

@Felix: Yes that is a logic feature, but isn't on very high prirority.

Re: GameEdit - Public Beta 3 - Win VC ++ 2005 [Re: TripleX] #199028
11/13/07 05:28
11/13/07 05:28
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30...
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22�21'24"N 114�07'30...
Quote:

I'll plan to release GameEdit as soon as possible (damn Lite-C )




Is that mean the release version will support lite-C?

Re: GameEdit - Public Beta 3 - Win VC ++ 2005 [Re: Frederick_Lim] #199029
11/14/07 00:44
11/14/07 00:44
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline OP
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TripleX  Offline OP
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Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
@Frederick: If I want to earn sth. yes

@All non programmers: Today I wrote a WED DLL to include AND to remove GameEdit to/from your project without seeing a single line of code.
Some screens:

GameEdit menue in WED


menue 2.. I know not very creative


code that was generated / removed


PLEASE TEST THE DEMO

Greetings,
Timo Stark

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