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GameEdit - Public Beta - Win VC ++ 2005 #198990
10/25/07 18:45
10/25/07 18:45
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline OP
Expert
GameEdit - Public Beta - Win VC ++ 2005

Hey,

Because of the complex development of GameEdit, I decided to make a public beta test of GameEdit. I made a level, include GameEdit and published it, so you'll be able to test, just by clicking on an exe file. There are included 2 levels, one interior and one outerior level, in which you can test GameEdit for functionality, workflow and bugs.

I've opened a bug tracking system for the public beta at http://www.hawkgames.de/bug. Username = 3dgs, Password = 3dgs. Please sign the posts with your name, OR register with your own name and password (i would propose that for winning the price=)). In this bug-tracker I'll post updates and in around one week a demo of an in your project includable GameEdit.
You can download the GameEdit beta here on the main page. If you registered with your own name, please select GameEdit executable in the project combobox in the upper right of the bug tracker homepage.

A small introdution in the Control over GameEdit can be found here in english and here in german

As a motivation to test, the person who posted the most bugs/good feature-wishes/work-flow comments etc. (at least 8-15), will win either a Standard Edition of Micrsoft Visual C++ 2005 - value: 350€ see: Features,price,[url=http://www.hawkgames.de/CDs.jpg ]cd's[/url] - with a Version of MSDN (see picture), or an architecture texture pack (value 30€) with over 300 Textures (sorry, you have to pay shipping).

In this demo you'll be able to test the following features:
  • Terrain Editing (Shadow-Generator, Deformation, Painting on Multi-Texture Terrains, Paint on Heightmap)
  • Material Editing (Create / Remove / Change Materials and Shaders in realtime)
  • Entity Editing (Create / Remove / Change Objects and object settings in realtime)
  • Map Editing (Change Fog / Sun and some more options)
  • Statistics Function (Get statistics about your Game to improve the fps)
  • Debug Functions (Debug Variables and Change Variables at runtime
  • WDLV Support (Use the WDLV support of Gamestudio in realtime)
  • Object Bunching (Create / Edit / Remove several objects at the same time)

So let's go, register at http://www.hawkgames.de/bug/ , download the offical beta of GameEdit and win a free Visual C++ 2005 Standard Edition.
The Beta can be used for the next 14 days.
If you don't want to register you can download the demo from http://www.hawkgames.de/demo.rar , but please help me to eliminate all bugs and to add all needed features.

At last 3 new screenshots.

A screenshot while bluring the terrain shadowmap
[image]http://www.hawkgames.de/demo2.jpg[/image]

place many entities at the same time
[image]http://www.hawkgames.de/demo3.jpg[/image]

edit materials and shaders (you can only see one material panel at the same time)
[image]http://www.hawkgames.de/demo4.jpg[/image]

Download a High-Res Trailer from http://www.hawkgames.de/GameEdit_Trailer.rar or see it via myvideo: http://www.myvideo.de/watch/2613872

Greetings,
Timo Stark
66 Comments
Re: GameEdit - Public Beta - Win VC ++ 2005 [Re: Blink] #199050
03/27/08 22:19
03/27/08 22:19
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
at the first page of thread he said something like its for A7 but it will be able for a6 if you accept possible handicaps.


3333333333
Re: GameEdit - Public Beta - Win VC ++ 2005 [Re: Quad] #201299
04/08/08 08:57
04/08/08 08:57
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Just wondering how things are coming? I am very interested in this(who isn't)...


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: GameEdit - Public Beta - Win VC ++ 2005 [Re: Nowherebrain] #210351
06/09/08 23:51
06/09/08 23:51
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
is this dead? I don't think so...but it has been a while since the last update.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: GameEdit - Public Beta - Win VC ++ 2005 [Re: Nowherebrain] #210575
06/11/08 15:42
06/11/08 15:42
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
GameEdit is one of the reasons why I would upgrade to A7, so how is the current product state?
Please keep up your great work!

Dark_Samurai


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: GameEdit - Public Beta - Win VC ++ 2005 [Re: Dark_samurai] #214181
07/03/08 00:57
07/03/08 00:57
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Apparently this is dead.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: GameEdit - Public Beta - Win VC ++ 2005 [Re: Nowherebrain] #225395
09/04/08 11:38
09/04/08 11:38
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Yeah, what's the word on GameEdit? Still work in progress?


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: GameEdit - Public Beta - Win VC ++ 2005 [Re: PHeMoX] #225405
09/04/08 12:44
09/04/08 12:44
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Forecast page: "currently on hold"

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