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Cadiz, Spain, Realtime Plaza and Sunset....
#199444
01/02/08 00:44
01/02/08 00:44
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Cadiz, Spain, Realtime Plaza and Sunset....
Hello all,
Happy new year.
Here are some still screenshots I wanted to show of a realtime level I made in 3D Gamestudio. I want to show my clients and potential new clients how realtime 3d can be used for visualisation.
There are some tweaks I need to make on it tommorow, such as the corners in the skycube, driving me crazy!
All models were made in 3ds max with some 'dirtying' of the textures in zbrush.
The scene was made from sketch and references from photos from a trip to Cadiz, textures were made up of photos and 2d editing. I wanted to make the colours and lighting an evening light and spent a while in max trying to get it right. I baked the textures in 3ds max using mental ray but the models are also slightly lit in gamestudio as well.
Very slight normals were added and Christopher-Blaesius helped to make it all workeable in gamestudio along with nice normal, specular bloom and sea shader and general interactivity programming.
I will eventually put the exe on here as a download but at the moment I want to hold it offline to market to clients.
[image]http://www.paddleboardingscotland.com/1.jpg[/image] [image]http://www.paddleboardingscotland.com/2.jpg[/image] [image]http://www.paddleboardingscotland.com/3.jpg[/image] [image]http://www.paddleboardingscotland.com/5.jpg[/image] [image]http://www.paddleboardingscotland.com/11.jpg[/image] [image]http://www.paddleboardingscotland.com/12.jpg[/image] [image]http://www.paddleboardingscotland.com/14.jpg[/image] [image]http://www.paddleboardingscotland.com/17.jpg[/image]
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Re: Cadiz, Spain, Realtime Plaza and Sunset....
[Re: Locoweed]
#199467
01/06/08 02:48
01/06/08 02:48
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Joined: May 2005
Posts: 199 Scotland, UK
JamesA
OP
Member
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OP
Member
Joined: May 2005
Posts: 199
Scotland, UK
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I finished this before xmas eve and Im sure you know how it is, it blitzes your mind at the end and you dont want to go into the textures to reedit. However, now looking at the textures, most are 1024, the DDS conversion is what has made them so blurry, I know its Lossy but cant help thinking if there is a good programme that converts them without much loss of quality, the one Im using seems to lose a lot of quality. I could always use just the old BMPS on key models, then that will certainly improve some of the blurry textures. Any input would be good thanks! Still stuck on making the skycube look ok I could use a skydome, is there a tutorial for this? I suppose I use polar coordinates to implement the sky texture? Thanks again.
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Re: Cadiz, Spain, Realtime Plaza and Sunset....
[Re: JamesA]
#199470
01/06/08 16:27
01/06/08 16:27
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Joined: Aug 2003
Posts: 2,122 Berlin, Germany
checkbutton
Expert
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Expert
Joined: Aug 2003
Posts: 2,122
Berlin, Germany
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I love it. I don't think it's too blurry, partly, but most of it is ok. And, if I may say so, also partly photo-realistic.
I don't have a homepage, for god's sake!
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