I've been running into a problem and it has been driving me crazy. When I'm using the render-to-texture feature in A7 Commercial by setting a view's "bmap" property and I only use one sprite, it works just fine. However, if I want to display two sprites with different views, the view with the higher layer number is displayed on BOTH sprites.

Basically what I mean is that I would like to have two remote views that I can display at the same time, one view for each sprite.

How can I go about displaying each sprite's correct view instead of having one view displayed on both sprites?

Last edited by hawkster; 04/01/08 06:35.

If it don't fit, force it wink