Try to find a tool-set that can combine static shadowmaps with normal-mapping.
A7 - Not out of the box if you want to use models - but with static meshes and / or blocks it works. But at the moment (and since month) the A7 mesh Compiler is not really usable. I hope that this will change in future.
But we are combining normalmaps and static lightmaps in our actual project, so you should know it better.
At all: It´s a really big hassle to get such nice visuals with A7. Even if you combine normalmapping and static shadowmaps, you´ll have to tweak a lot of values. We´ve coded a small editor to solve this problem but it´s still a pain in the a**...
I also think it´s possible, but it´s not easy for an artist. In fact, it´s quite "impossible", if you won´t go deep into HLSL.