I need a hand here..
someone?
EDIT. actually what I need, is the global position of a given VIEW ENTITY.
Which its not been possible, If i set a particle to spawn at:
eg.
shotgun_onscreen.x
shotgun_onscreen.y
shotgun_onscreen.z
the particles gets created at the middle of the level. and not at the real position.
As previous posts showed me that its possible to get the same effect using
another code not using the shotgun_onscreen entity.
but i NEED the real position of a view entity.(in my case shotgun_onscreen.x be a real global position)
HELP