What's stopping you? As far as geometry goes, this is definitely possible with A7...
No. I tried it. I imported static geometry in WED and compiled some shadows and it is a mess. Some free tools like IrrEdit do it without any problems though. Torque Constructor also can read my machines and render static shadow on top. I made a few images to show that in different forums like here: http://www.gamedev.net/community/forums/topic.asp?topic_id=488848
But normal-mapping on top of this would be even better.