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our new project - WIP
#200417
04/03/08 23:55
04/03/08 23:55
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Joined: Sep 2005
Posts: 508 Texas
OP
User
our new project - WIP
we havent shown much about our project lately so this is just a peek at the amazing strides weve made.
p.s i love the new forum!!!!
Last edited by not_me; 04/03/08 23:56.
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Re: our new project - WIP
[Re: not_me]
#200418
04/03/08 23:59
04/03/08 23:59
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
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Expert
Joined: Feb 2006
Posts: 2,185
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it looks really decent, what's the framerate like, and how many entities are there in total?
- aka Manslayer101
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Re: our new project - WIP
[Re: mpdeveloper_B]
#200448
04/04/08 05:46
04/04/08 05:46
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
Rabbit Developer
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Rabbit Developer
Joined: Apr 2005
Posts: 3,815
Finland
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Looks cool, however why is an palm trees at the edges of an forest I like the overall and the colours are fit, but I would use normalmaps for the trees and add light grass shader to the ground. Then it would look very very slick and cool.
"Yesterday was once today's tomorrow."
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Re: our new project - WIP
[Re: broozar]
#200467
04/04/08 08:53
04/04/08 08:53
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Joined: Feb 2007
Posts: 50
iuselitec
Junior Member
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Junior Member
Joined: Feb 2007
Posts: 50
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Re: our new project - WIP
[Re: iuselitec]
#200471
04/04/08 09:07
04/04/08 09:07
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Joined: Jun 2005
Posts: 4,875
broozar
Expert
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Expert
Joined: Jun 2005
Posts: 4,875
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.. meaning that, in many other engines, there would be a screenshot with shadows and normal mapping and post processing as these features were only a klick away. it was not meant to be condescending for the creator of the scene, he shows feeling for placement, atmosphere and colors. too bad the engine does not represent this in the best possible manner.
by the way. this is the wrong forum. it states "for professional qual. games" and "finished projects". this is neither a game, just a landscape, nor in any way finished.
Last edited by broozar; 04/04/08 09:55.
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