Think about it for a second, people have this notion that just because we use an indie engine that things shouldnt take as long as the big games take to make but really its just the opposite. Do you really think if someone put as much effort into making a game as the AAA people do that it wouldnt look nice an A7. No, its just no one has the motivation to stick with a project and as indies we dont have the freedom to spend 8 months to 2 years on one project since we dont get paid as we go. Thats why all our games look like shit, not because of the game engine we use.
I couldn't agree more with you, besides if Torque really is this great (and I'm sure it is, trust me ), then why don't we ever see Torque-made games by the people that complain? Ow wait, this probably means Torque sucks too??
As I've said before and I'll continue to say this regardless of how many 'games' people have or have not made, these people really have other problems. In fact, why didn't some of them switch engines if they truly believe 3dgs is "crap"? I don't want to discuss this any further actually, because a lot of it simply doesn't seem to make much sense. Apart from that, there's more you can do with any 3D engine than just trying to emulate Doom3 or Gears of War. I'm not saying it's a bad thing, I am saying however that any comparison between 3dgs and Gears of War (mind you that's the Unreal 3 engine we are talking about) is... completely insane basically.