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Re: "Gears of Torque" TGEA demo
[Re: Spirit]
#200720
04/05/08 12:07
04/05/08 12:07
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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You are sort of a strange guy. Yes spritit, as strange as every other user here having the same problem. I am sorry and I hope you forgive us all Since you believe to be the only one to get it to work you must be a genius or you are the strange one here. I am not sure. I let other people decide.
Models, Textures and Games from Dexsoft
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Re: "Gears of Torque" TGEA demo
[Re: Machinery_Frank]
#200723
04/05/08 12:11
04/05/08 12:11
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Phemox: Just stop it! I can use whatever I want. Dexsoft has one! (1) license of A7. So I have to use the trial version if I am on another computer. And everybody can do that. Even you could check it if you really would be interested in this technology than only in flooding the forums I did check A7 out when it was released, I really liked the performance improvements, but decided to stick with A6 for my current projects. Dexsoft may have a license, but apparently you don't, or what? I can't smell if you're at home (where your license is) or not, so don't overreact because of my interpretation of you using the trial edition. Besides, we all sort of know that usually the trial edition isn't the latest version...
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Re: "Gears of Torque" TGEA demo
[Re: PHeMoX]
#200726
04/05/08 12:15
04/05/08 12:15
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Spirit, don't be that arrogant! Not every user (including me) can do that. The reason is simply: We are not beta-users. We use official version of Gamestudio!
I am happy that it works better in the beta but that is no reason to be insulting and arrogant.
Edit: By the way, Spirit, your shadow looks bad and there is only a default texture on the object. This is a bad example.
Last edited by Machinery_Frank; 04/05/08 12:21.
Models, Textures and Games from Dexsoft
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Re: "Gears of Torque" TGEA demo
[Re: Machinery_Frank]
#200729
04/05/08 12:19
04/05/08 12:19
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Besides, we all sort of know that usually the trial edition isn't the latest version... The trial is the official version every potential customer will download and check out. No beta. I wasn't talking about the beta, I was talking about official updates. By the way, this topic is getting out of hand... It's the last post of me here. If you really want some examples i will show you but i tihnk its kinda senseless...
Yes, it is indeed.
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Re: "Gears of Torque" TGEA demo
[Re: Spirit]
#200730
04/05/08 12:20
04/05/08 12:20
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Joined: Jan 2007
Posts: 2,247 Deutsch Niedersachsen
Puppeteer
Expert
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Expert
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
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Since you believe to be the only one to get it to work you must be a genius or you are the strange one here. I am not sure. I let other people decide. No Frank, I'm not a genius. Everyone can do that in 5 minutes. Even you. Even i can do it and use WED never for game projects... But i don't see the point in this discussion everyone is claiming he is right but nothing changes... I think frank is kinda right since A/ has several bbugs and they wont get away by talking but one other true thing is that i never had problems to solve such a bug problem in some other way. And this screenshot wicht has shown us is definitly possible with A7 just have to realize that you have to do some things yourself with a bit work of coding and thinking. And i am not a beta user (even though i could if i wanted to). If you really want some examples i will show you but i tihnk its kinda senseless...
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