urgh. i don't like this thread and regret taking part in it... probably my last post here... \:\)

the beta doesn't have a different map compiler but conitec is working on an improved version.

i wasn't able to get any usable results from the map compiler so far (when using meshes! blocks and BSP probably still work fine - i haven't tried this for over a year since i am not interested in BSP). often i get crashes or the shadows and tesselation look totally messed up. with some geometry it works better but there still always are shadow errors which make the result not really usable.

conitec knows about those problems. there have been several threads in the beta forum about this with screenshots.

spirit, your image doesn't show much. can you provide a download of the wmp file so that we can fly around? (and since you seem to have beta forum access you could look for those threads if you are interested.)