Ventilator, I can not provide a download because I took that huge machine from a CD ROM with 3DS MAX models and its copyrighted. But you can do that with any model, just scale it big, import in WED, and compile the map. Its really 5 minutes. The WED was from version 7.07, I didnt use the beta WED because I know the beta compiler is still unfinished. Only the shot was taken with the beta engine because I copied it in my Gamestudio folder. The map compiler was from the release.
I have never encountered any major problems with WED importing static meshes and shadow mapping. Of course I use the release version and not beta. I do not think Conitec is aware of any bugs in the release version.