Hi all,,
Now, i finished modeling a character with 3ds max 9.0, I attached all character objects to one mesh by converting it to editable mesh, and gave each part an ID number, then i assign a Multi-sub material to my character, so i got one mesh with multi colors, already OK in max viewport, then i exported it in *.3ds format to game studio 6.0 MED.
The problem is, all these colors not appear in game studio 6.0 MED, the character appear by one white color only,,
can anyone tell me the reason ..
regards
MFA