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Re: Come to Acknex Town!
[Re: Joozey]
#200412
04/03/08 22:17
04/03/08 22:17
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Joined: Sep 2003
Posts: 9,859
FBL
OP
Senior Expert
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OP
Senior Expert
Joined: Sep 2003
Posts: 9,859
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220 more inhabitants and we'll get the last option... ...COMMERCE! Video game stores, sex and drugs, and all the fun stuff
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Re: Come to Acknex Town!
[Re: FBL]
#201220
04/07/08 16:41
04/07/08 16:41
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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806 thanks to the Joozey's link everything seems to be perfect: 0 pollutiom,0 criminality,0 unemployment, 100 transport
Last edited by Quadraxas; 04/07/08 16:41.
3333333333
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Re: Come to Acknex Town!
[Re: Quad]
#201247
04/07/08 19:38
04/07/08 19:38
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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806 thanks to the Joozey's link everything seems to be perfect: 0 pollutiom,0 criminality,0 unemployment, 100 transport I have yet to implement business though, and I have little clue of what effect it has. If anyone can figure this out before we reach 1000, I can implement it on time . @ DestroyTheRunner: This variant is already there. You have to link people to the antiminicity page to increase your missle launchpad. Once it's full you can target your nuke at a normal minicity. But it's only in French, and the antiminicity page is more text-based. miniville: http://gadouville.miniville.fr/antiville: http://gadouville.antiville.fr/Since motiontwin is a french gamedesign company, they are either beta testing it in france or made it privileged to france only.
Last edited by Joozey; 04/07/08 19:45.
Click and join the 3dgs irc community! Room: #3dgs
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Re: Come to Acknex Town!
[Re: Joozey]
#201252
04/07/08 19:58
04/07/08 19:58
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Joined: Aug 2007
Posts: 286
DestroyTheRunner
Member
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Member
Joined: Aug 2007
Posts: 286
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I see its all french, coulndnt understand anything.
Last edited by DestroyTheRunner; 04/08/08 17:52.
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Re: Come to Acknex Town!
[Re: Joozey]
#201373
04/08/08 16:48
04/08/08 16:48
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Joined: Aug 2007
Posts: 286
DestroyTheRunner
Member
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Member
Joined: Aug 2007
Posts: 286
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Well I got no ideas in the moment, but i think this process will continue to work, people who dont know it can just go the normal habitants trigger, and people here in the forum, keep going through your´s( joozey´s) code/link, so we still got a balance in the city edit. hey firoball... you are the owner of that profile/city right? Do you really put stuff on it, or it growns by itself based on the stats?
Last edited by DestroyTheRunner; 04/08/08 16:52.
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