Code:
if(key_w)
{
my.force_x=1;
}
if(key_s)
{
my.force_x=-1;
}
if(!key_s && !key_w)
{
my.force_x=0;
}
my.relx+=my.force_x*(a_speed)*time_step; 
if(my.force_x ==0)
{
if(my.relx <0)
{
my.realx+=0.5*time_step;
}
if(my.relx >0)
{
my.realx-=0.5*time_step;
}
}



something like this is what I use for cars.. You can play with it.
Malice

Last edited by Malice; 04/09/08 19:34.