Ok so here is where i am at. tell me if i am doing something wrong here, because that is always a large possibility. I started off creating a new game, named it level 1. made a hollowed cube added an entity made it plbiped( in the very center at the top of the cube so he would fall) and a sphere model (at the bottom, on the floor). the sphere is at the right and made it the level exit point. I then created another level with the name of level 2. same as level 1 but i made the sphere at the left side, gave it level entry and made the level a different texture. i then went back to level one and made the exit point have an id of 1 and a target of 2. the entry point in level 2 has an id of 2. so it should go from level 1 to the far left side of the room in level 2, but it starts me out at the top of level two in the middle. i fall to the floor and that shows me that i am starting where the player entity is and not the start point. that help you any in telling me what i am doing wrong. do i need to give the exit and entry entities more than just id and target?