The non-violent, collect the crystals level will be released to beta next week (it requires the new collision code that is in the beta version 6.23). The "Kill 'em all" blood bath will be released sometime after that.
Cool stuff! I was just wondering when the next update would be out, because there are bugs preventing me from using c_move, and Marco Grubert assures me that it is probably a bug that has been fixed and will be released with the next beta. I'm looking forward to it, AND the tutorial levels. Exciting stuff.
Julian
flabadabadab.
Re: New Level Design Tutorial Almost Completed
[Re: Doug]
#20232 05/28/0411:4905/28/0411:49
hehe you'll get them questions anyways how did you do that?( even after you document it step by step) how would i do it if I wanted it to do it this way?
but it will great to see working examples of "how to" or "this works this way" documentes