So the way this works is that it only lights up what the action is assigned to? I got it to work(after commenting out the event line) and this seems to be the case. I guess in order for it to affect other objects it would need to be a dynamic light version? Still, it's a pretty cool effect and it even has a shadow with models(too bad it takes 12 fps off my framerate). Is there any way to affect the range on the object?