Originally Posted By: Joozey
 Originally Posted By: cro_games
It is simple..I used a pixel color scan..(pixel_for_bmap)
Yeah I did the same except checked the alpha instead of color ;\) .

 Originally Posted By: Puppeteer
Uhmmm i have done this once via overlay...
But it was an earlier version of A6..
Did the mouse not react when the overlay flag was on or something the like?

Well it worked fine...


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