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Bones MAX > MDL #204033
04/25/08 19:43
04/25/08 19:43
Joined: Feb 2006
Posts: 9
Porto Alegre
Gustavo Offline OP
Newbie
Gustavo  Offline OP
Newbie

Joined: Feb 2006
Posts: 9
Porto Alegre
Is it possible??

I have several animations, so my mdl become to big, what is bad for the game frame rate.

So I'm trying to make the mdls with bones animation instead of mesh animation, made in Max.

Do u think it's a good way? Is it possible?

Is there any way to bring the animation from Bones in MAX to bones in MED??

Thanks

Last edited by Gustavo; 04/25/08 19:49.
Re: Bones MAX > MDL [Re: Gustavo] #204040
04/25/08 21:10
04/25/08 21:10
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
use FBX export/import.

while importing make sure you selected BONES and DEselected convert to points animation.


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