alright... when i try to blend between two positions it works exactly as it should until about 51.3%, when it snaps instantly to the final position, abandoning the otherwise steady transition. even with a peice as simple as

action mei_mo
{
ent_animate(my,"monow",0,NULL);
while(blend <= 100)
{
blend += .1;
ent_blend("voli",0,blend);
wait(1);
}
}

my model blends smooth to halfway then decides it wants to clock out early.

why is this and how do i make it better?

thanks (:


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