@Dark_samurai: You could also use PhysX or any other pyhsics-engine if you want... that's not the point
Ok that's right, but for beginners or even advanced users it won't be easy to make such a plugin. And the Newtonplugin is already there.
And of course it's timeconsuming! This is why gamestudio has a built in physic engine.
The only problem with PhysX is the additional installation of the physic driver (mentioned above). But I like the thought that we will be able to make use of the physX cards or even the new grafic cards with the physic processors.
Dark_Samurai