Hi all. I'm looking for a shader/effect You can see f.e. in last C&C. When something is burning the air is moving/deforming. The same with plane's engines or shooting ray. Looks like moving rain drops shader (where part of screen is deforming from Sylex3), but it's something different. It's attached to model not to camera (like in post process effect) so you can f.e. partly cover it up. It's hard on static screens but look at sidewalk f.e., how it's deforming by ray's . ScreenShots
Last edited by tompo; 04/27/0821:42.
Never say never.
Re: Looking for a moving air shader
[Re: tompo]
#204214 04/27/0821:4704/27/0821:47
Yeah... true... my mistake But... where can I find codes? I've been looking here and wiki... I only found slin's great demo (but graphical errors with 8600GT) looking the same as puppeteer's one. link and glass (refraction) code. Where can I find all together code? working one? I'll be veeeery glad
Never say never.
Re: Looking for a moving air shader
[Re: tompo]
#204266 04/28/0811:3004/28/0811:30