Just checking if someone needed an answer here,
Blink, what you could do is create a "second" layer hmp, make it passable and lay it on top over the real water "the one you are going swim in" so you will have the look of slins shader, and you can still swim.

Try that ;\)


New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7