Sooo… everything worked out
I replaced my
"Josef_054_bmp" comparison texture name from…
if(str_cmpni(tex_name,"Josef_054_bmp") == 1)…with
tex_a that I wrote as…
string tex_a = "Josef_054.bmp";…and now it’s like this…
if( str_cmpni(tex_name,tex_a) == 1)…and it all works happily ever after
Just kidding- it has waaaaay tooooooo many bugs
I’m gona do it another way with sonar. Already tried it and it’s much, much, much better then this SCAN_TEXTURE sh*ty system…